Notes:

  • The science standards apply to students in kindergarten.
  • Performance expectations marked with an asterisk (*) integrate traditional science content with engineering through a Practice or Disciplinary Core Idea.
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K-PS2 Motion and Stability: Forces and Interactions

Students who demonstrate understanding can:

K-PS2-1. Plan and conduct an investigation to compare the effects of different strengths or different directions of pushes and pulls on the motion of an object.

K-PS2-2. Analyze data to determine if a design solution works as intended to change the speed or direction of an object with a push or a pull.*

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K-PS3 Energy

Students who demonstrate understanding can:

K-PS3-1. Make observations to determine the effect of sunlight on Earth’s surface

K-PS3-2. Use tools and materials to design and build a structure that will reduce the warming effect of sunlight on an area.*

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K-LS1 From Molecules to Organisms: Structures and Processes

Students who demonstrate understanding can:

K-LS1-1. Use observations to describe patterns of what plants and animals (including humans) need to survive.

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K-ESS2 Earth’s Systems

Students who demonstrate understanding can:

K-ESS2-1. Use and share observations of local weather conditions to describe patterns over time.

K-ESS2-2. Construct an argument supported by evidence for how plants and animals (including humans) can change the environment to meet their needs.

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K-ESS3 Earth and Human Activity

Students who demonstrate understanding can:

K-ESS3-1. Use a model to represent the relationship between the needs of different plants or animals (including humans) and the places they live. 

K-ESS3-2. Ask questions to obtain information about the purpose of weather forecasting to prepare for, and respond to, severe weather.*

K-ESS3-3. Communicate solutions that will reduce the impact of humans on the land, water, air, and/or other living things in the local environment.*

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K-2-ETS1 Engineering Design

Students who demonstrate understanding can:

K-2-ETS1-1. Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.

K-2-ETS1-2. Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.

K-2-ETS1-3. Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.

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